Those interested in creating their own Synchromuse CD's look in the Support section files for a new download with software and tutorial files.
In a nutshell, the Synchromuse system encodes a high frequency `header' peice of Audio which you pre-generate and is included with your CD track when you re-burn it as a Synchromuse encoded CD.
What the header does essentially is place 'flags' in the memory of the Procyon, so that it plays the correct pre-programmed session segment at the right place along with the CD audio. The initial programming of the synchromuse system is done by a spreadsheet system, which information is then converted into the SM audio header.
So essentially the Synchromuse `header' audio is not controlling the LED's directly but synchronising segments in a session to play in synch with the Audio.
This has its pros and cons..the Audiostrobe system relies on embedded audio information to directly Left / Right light channels in real time., but of course you can only control two colors. The S/Muse system will allow much more complex pre programming of segments to use 3 colors along with music, but creating a complex light show to go with a long music piece will be very time consuming using a text editor and audio software to manually enter all the change points, and having to manually create all the parts, in the Procyon session editor. Hoefully in the future some more intuitive software will make things easier.
I sincerely hope that the original Audiostrobe compatability can be maintained in the Procyon, as Audiostrobe still seems to have some solid advantages for some kinds of embedded light shows ( particularly real time generated ones like using MindExplorer Color Organ to generate Audiostrobe encoding.
Hope this clarifies the synchromuse system ( as I understand it from a brief look) a little .
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